

Perkins is the 2nd member of the outpost to be captured by the rebels.

Perkins, like an Intelligence Officer, tracks enemy movements and gathers intel from sources throughout the frontier. Morgan quickly trying to correct the Rebel's misconception, but ultimately realizing that the Rebel soldier is right.

At some point in the campaign Perkins is promoted to specialist, despite Morgan's attempts to have him demoted.

He also has a Raider Warrior mode, but it's just a cover. Morgan considers him incompetent and somewhat lazy (even though this is generally not the case). Morgan is strongly against him using puns, and when he uses one, he is reprimanded. Morgan's) commands, although he always seems ready to please his superiors. He seems to be timid and is always wary of his superiors' (mainly Lt. He seems to be ignorant or even downright stupid at times, causing Morgan and Ramsey to be mad at him. The Rebels used the battle as a smokescreen to abduct Perkins and there is no mission afterwards. Perkins and Floyd then go to Installation 17 but they encountered a Rebel ambush. He then realizes that the notes were not love letters, but pamphlets from Crazy Blades looking for her lost raptor.Įvery Christmas, he consistently buys presents for his friends and superiors at the Outpost.Īt the end of the mission chain, Perkins finds out who the informant is. Morgan approaches him and states that he is acting "useful and enigmatic, if erratic." He then notices "love letters", and follows them to Blade's Base. However, there are side effects, and he starts to behave similar to Crazy Blades. He survives, and is celebrated as a hero by them. Later on, Perkins accidentally takes part in the Raider ritual of swallowing the sand worm parasite. He later works with Percival in exploring new areas such as Ancient Sites. Morgan, Floyd, and Ramsey on their own personal missions, and usually gets blamed when something goes wrong. These include things like 'distracting' the massive Bombard cannons, Sandworm bait, and handling dangerous chemicals without protective gear. Perkins is the one who "volunteers" to go on impossible or just plain suicidal missions. Even though Perkins is an important character, Morgan seems to consider him cannon fodder, not really caring what happens to him.
#Battle nations flame trooper series#
Ramsey is shocked at how little Perkins knows about weapons training, and offered to help Perkins through a series of missions. The player first meet Perkins as a civilian being trained by Sgt. This article contains plot details pertaining to the main story. He still loses out to Ramsey and Morgan, though.
#Battle nations flame trooper mac#
Even his shooting animation, which previously showed him shooting recklessly, now shows he shoots with confidence and more power, and with better quality (iPad and Mac only). He has shown that he has greatly excelled in his training and has become a skilled and qualified soldier. He also has a Flame Trooper version with his foot soldier's amount of health and zero cooldown. During your battles against Gantas, Perkins even has his own personal Light Tank, though it is much stronger than a normal one (Has the Medium Tank's toughness) but deals similar damage. He also boasts a tremendous amount of health compared to standard troops. Perkins uses a standard rifle like your average top of the line solider, although his does considerably more damage. Perkins is a private first class (it is noted early in the game).
